Lately, I have read recent articles about applications of augmented reality that are rather practical and useful for real life. Worth a visit and reading, these articles are really descriptive and contain videos:
Augmented Reality
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Book Review: "Blender 3D 2.49 Architecture, Buildings, and Scenery", by Allan Brito
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Blender is one of the most popular open source and free 3D creation suites.
Many professionals use Blender in their daily work, for architecture, movies, or 3D modeling and animation in general.
Blender is a very powerful tool that can give you professional results with no cost. But learning how to use it is not easy for everyone.
This book, "Blender 2.49 3D Architecture, Buildings, and Scenery", by Allan Brito, comes to solve this problem.
Written in understandable language, makes using Blender simple and easy.
Albeit the author tells us that this is not an introductory book to Blender, the fact is that someone that is not familiarized with it at all can read the book, follow what it says and end being a skilled modeler.
Modeling inorganic shapes is an excellent way to master 3D modeling. And this book can give you all the keys for doing it as a professional.
Its author is Allan Brito, a Brazilian architect specialized in information visualization that works with Blender to produce visualization and instructional material.
He teaches 3D modeling, animation and multimedia at Mauricio De Nassau College (Brazil).
This is a book that can be valuable for architects, game designers, 3D artists, and movie makers. But also for every 3D fan that wants to model, animate and render interiors, buildings, furniture, and much more.
It covers everything from modeling objects, cameras, exporting, optimizing, post-production retouch with the GIMP, lightning, texturing and materials, adding virtual humans to scenes and other objects to increase realism, developing your own libraries to work faster, use YafaRay to render photorealistic images of your works, animation, video-tours...
All this is teach through 14 chapters. Chapters 1-5 tell you how to build your own 3D models. You will learn how to use very specialized modeling tools that Blender has, like Loop Subdivide or Remove Doubles. Also, you'll master the proportional and precise editing of architectural models, even how to create curved walls on building interiors.
Chapter 6 tells how to add furniture models, giving you some Internet addresses where you can get reference images to use.
In chapters 7 and 8 you can learn how to apply materials and textures. There's even explanations on how to create glass material, and self-illumination.
Chapters 9, 10, 11 and 12 deal with rendering and lighting, teaching you things like UV mapping (attach a texture to particular portions of a 3D mesh), volumetric shadows, and radiosity.
Number 13 is about how to use camera and create animation and videos.
Finally, chapter 14 is a quick guide to post-production retouch of your rendered images in GIMP, the free image editor.
In addition, the publisher -Packt Publishing- pays a royalty to Blender project, so buying a book from Packt Publishing you are indirectly supporting the open source project of that book (in this case, Blender). This way, you help the developers by helping yourself.
There are two kinds of people that may find this book useful: the skilled user that wants to get the most of Blender when modeling architecture scenes, and the user that wants to start using Blender but also wants to reach a high level on these skills.
In both cases, this is a complete book that has all that you need.
Check it here:
Engage! Expo 2009 Announced
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Virtual Worlds Conference is now known as Engage! Expo. The call for speakers is now open.
Check all the related info here.
Gore Suntzu Exhibition In Chakryn Forest
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I discovered through Second Arts that Gore Suntzu is going to make an exhibition of beautiful shapes and effects in Chakryn Forest, which is one of the most beautiful natural landscape scenarios of Second Life.
It will be from October 23 to November 16, 2008. Here's the slideshow of his work:
Here you are a video of Chakryn Forest, to give you an idea of its beauty, if you have not been there before:
News: Lord British In Space, David Perry, Settings For SL Flight, AvatArt...
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David Perry And Games
You should read this post at Myrl, that will lead you to a brilliant presentation delivered by the game designer David Perry (Earthworm Jim, MDK, Messiah).
Lord British Goes To Space
Richard Garriott, the creator of Ultima (the longest running RPG series, and a legend in the games universe) and Tabula Rasa, has followed his father’s footsteps and has launched aboard a Russian Soyuz spacecraft to the International Space Station. He has returned to Earth yesterday.
Also known as Lord British in his Ultima world, Richard Garriott is a fearless adventurer, a man able to accomplish the most daring and strange adventures, both in business and life. The fans of his role playing games can be proud of him.
Don't miss his site about this fantastic journey into space and watch the videos and pics: http://www.richardinspace.com/
Richard Garriott. Photo by HachimakiPotential Users Of Virtual Worlds And Virtual Worlds Logos
Kzero has published an study of users of virtual worlds of ages from 15 to 25, that are considered a potential public that is growing, and also users on Europe, that are each day more. You may also find interesting their virtual worlds logos collage; it may inspire you, if you are a designer, to make logos for this kind of companies, or if you are a business owner, to think if yours is competitive with these.
Lucy Avatar For Seamless3D Released
A new female avatar for Seamless3D is released. Her name is Lucy, and Thyme encourages anyone to change her and make her your own. See it here: Lucy avatar.
Maximize Second Life Settings For Flight
Zoe Connolly (cheerleader for Aviation in Second Life, Marshal of the Royal Caledon Air Force and Owner/Leader of the Second Life Bloggers Group) has posted a new video, that illustrates how to configure SL settings for flight. Remember to check her YouTube channel and subscribe for future updates.
AvatArt
Koinup announces a new initiative that seems to consist in encouraging avatars as a new form of artistic expression. This initiative is called AvatArt.
Second Life Adds Immersive Workspaces
Second Life will incorporate immersive workspaces. This is a new trend in the virtual worlds market. You may have seen other similar services. Your workplace can be now incorporated to virtual worlds.

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